Morphing Menu

May 1st, 2009 by Slav

After some requests from readers of this blog. I’ve decided to port my Explode class, that was written a while ago in AS2, to AS3, and while doing so, I also made some improvements to it as well.

The main difference is that you can use different functions separately now. For example you can use Explode.generate function to get the multicolor map and then Explode.generateParticlesBMPsFromMap to get the array of bitmaps and their positions..

This allows to separate the color map creating part of the script - which is the most CPU heavy from generation of particle BitmapData. This means you can effectively “cache” and reuse color map for multiple DisplayObjects..

Now,  if you’re reusing particle map, this allows for creating some interesting effects such as morphing via particle flow.. 

I created an example of morphing menu prototype that utilises this functionality.

morphmenu

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Posted in AS3, flash, particles | 7 Comments »

Free Flash Games

November 13th, 2008 by Slav

I’ve decided to share a bunch of flash games I build for various clients over the past few years. Most of these aren’t online anymore, and I thought it wold be a shame if they all went to waste : ) Read the rest of this entry »

Posted in AS2, AS3, Games, Personal, flash, particles | No Comments »

Explode MovieClip effect

February 24th, 2008 by Slav

One of the sessions at Flash on the Beach got me interested into playing with particles. Seb Lee  showed us an example of a using particles to explode a skeleton. You clicked on a skeleton and bones went flying. The only problem was, you had to manually break up the skeleton into a bunch of movie clips first and placed them into the skeleton timeline. That got me thinking… There must be a way for Flash to do this programmaticaly. So I spend some time (and caffeine) and wrote a class capable of doing just that…

Above demo loads the titles of the blog entries from durej.com , breaks them apart and uses them as a particles. You can also roll over with your mouse to trigger particle animation. Read the rest of this entry »

Posted in AS2, AS3, flash, particles | 6 Comments »