This is a highly subjective list of books I think every developer should read at least once. Some of them are worth reading couple of times, or from time to time coming back to re-read certain passages. The first 3 books do not mention Flash inside them even once. All five, however; do cover spectrum of Flash related topics. As this is a list of books flash developer should read, I do not go into areas of multimedia, there could be another list dedicated to just sound editing, just video editing, just to 3D etc.. Read the rest of this entry »
UltraKillz is a 3D FPS “Quake Arena like” flash game build by my friends and ex-colleagues Mike Barrax and Malcom Bailey. Mike was responsible for the flash end of development (coding of game engine, characters, gameplay etc..) and Malcom (Malcx) for the it’s back end. The result is killing spree joyride . And all needed is to have a flash 9 plugin.
Well done Mike and Mal!
After the BETA stage, game will be released to the general public, till then you can pre-register for the invites on the game project page www.ultrakillz.com.
The video of the gameplay is available on : YouTube.
Bellow is a little interview with the creators of the game that explains a technical side of the game and some development background details. Read the rest of this entry »
This is a 9 grid scale implementation class for BitmapData.
It was inspired by the the post on Bytearray blog , well this is basicaly its “slightly” different AS2 implementation. It’s aimed to be used mainly with the imported bitmap data (e.g. buttons from the photoshop PSD file). You need to have a library linkage name and “Export for ActionScript” checked on the bitmap. Read the rest of this entry »